Update Information
- The app must be updated to version 3.16.10.
Encounter Characters: Erina AS

Skills |
|---|
| [Alternate Normal Attack: Lunatic+] Activate Lunatic (3 turns) Applies the following effects to user: Sacrifice (3 turns) Dispel currently active Zone, and deploy E. Biting Shade Stance You can activate this only once per battle |
| [Wave of Darkness] MP:72 User gains Shield (Equal to 30% of Erina's max HP, 3 turns) After, all-enemy shade magic attack (XL) Applies the following effects to all allies: Shade attack +50% (5 turns, max stack x3) 5% current HP as damage Applies the following effects to target: PWR -25% and INT -25% and Shade resistance -40% (5 turns, max stack x3) [Additional Effect] With 3+ Shade allies in frontline, execute Life Steal in link ![]() |
| [Soul Unison] MP:70 Preemptive Begin Praying (3 turns) and User gains Shield (Equal to 30% of Erina's max HP, 3 turns) Applies the following effects to the ally in the frontline slot to the user's right: Link and Max HP +50% and Multi-Upgrade (3 turns) and Critical rate +100% (5 moves) [Link Effects] On ally attack, additional shade attack based on user's attack type (XL, 8x) [Praying Effects] All allies' inflicted damage +50% and Combo rate increased (1%) and Execute Life Steal at turn-end |
| [Life Steal] MP:40 All-enemy magic attack (L, 2x) Applies the following effects to all allies: Restore (M) [Additional Effect] With 3+ Shade allies in frontline, attack's type changes to Shade |
| [My Turn Now] MP:27 Applies the following effects to all enemies: Type resistance -30% (3 turns) Applies the following effects to all allies: Type resistance +30% (3 turns) [Additional Effect] Applies the following effects to frontline Shade allies: Status immunity (x3) |
Abilities |
| At turn-start in frontline, all allies take 15% current HP as damage and Restore HP 40% to the ally in frontline slot to the user's right |
| In frontline at turn-end, based on the amount of damage allies took during the turn, stack Sunlight on each ally (1 stack per 1,000 damage) |
Stack |
| [Sunlight] Based on number of stacks, PWR +5 and INT +5 and SPD +5 When Erina is KO'd, consume all Max Stack: 40 Stack Conditions: In frontline at turn-end, based on the amount of damage allies took during the turn, stack Sunlight on each ally (1 stack per 1,000 damage) |
The following will become available upon Stellar Awakening and unlocking the Stellar Board.
Stellar Skills |
|---|
| [First Light] (During Stellar Burst) MP:59 Applies the following effects to all allies: PWR +50% and INT +50% and SPD +50% and All weapon-users' damage +50% (5 turns) [Additional Effect] Applies the following effects to frontline Shade allies: Buff effect increased (2x) and Debuff Reversal (3 turns) Restore MP 100% If an ally is KO'd, applies the following effects to all main and reserve allies: Revive KO'd allies and Restore HP 100% After, consume half all allies' Sunlight stacks *Displayed information is after being enhanced via the Stellar Board. ![]() |
Additional Ability |
| At battle start in frontline, max HP +2,000 for frontline Shade allies (5 turns) *Displayed information is after being enhanced via the Stellar Board. |
Light/Shadow Ability |
| Effect activates with 3+ Shade allies in frontline When user acts in battle, Light power is stored up (M) *Displayed information is after being enhanced via the Stellar Board. |
Stellar Burst Boost |
| Activate upon Stellar Burst when Light power is greater Cyclone Wind Immunity to all party members (2 times) |
| Activate upon Stellar Burst when Shadow power is greater Cyclone Wind Immunity to all party members (2 times) |
Skill description changes and some skills/abilities/etc. adjustments have been made.
Normal Style Adjustments |
|---|
| [My Turn Now] MP:27 Applies the following effects to all enemies: Type resistance -30% (3 turns) Applies the following effects to all allies: Type resistance +30% (3 turns) |
New Cat Equipment

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Erina Matching Set added
*Meow Coins can be obtained in the Trials.
Stellar Awakening Characters: Dewey (Stormbreaker)
The Awakening Gauge will be increased for the class(es) of the specified character(s) by one at the time of the update to Version 3.16.10.
(If you class change or Encounter them via Lady Midd after the update, their Gauge will not be increased.)
The following will become available upon Stellar Awakening and unlocking the Stellar Board.
Stellar Skills |
|---|
| [Hydro Detonation] (During Stellar Burst) MP:94 All-enemy water blunt attack x2 (XXL, 30x) Applies the following effects to all allies: Max MP +15% (3 turns) Applies the following effects to user and the ally in the frontline slot to the user's left: Singular Focus (3 turns) [Additional Effect] When in Awakened Nanomachines, execute Mist Blast in link *Displayed information is after being enhanced via the Stellar Board. ![]() |
Additional Ability |
| At battle start in frontline, change to Awakened Nanomachines (1 turn) and User gains MP Regen (20% max MP, x3) *Displayed information is after being enhanced via the Stellar Board. |
Light/Shadow Ability |
| Effect activates with 3+ Water/Fist allies in frontline When user acts in battle, Light power is stored up (M) *Displayed information is after being enhanced via the Stellar Board. |
Stellar Burst Boost |
| Activate upon Stellar Burst when Light power is greater Restore all allies' HP 40% and Restore all statuses *Displayed information is after being enhanced via the Stellar Board. |
Skill description changes and some skills/abilities/etc. adjustments have been made.
Skills |
|---|
| [Alternate Normal Attack: Resonant Buster] Delayed all-enemy water blunt attack (XL) Add 2x the single strongest ally blunt or water attack hit executed during the turn to this skill's strength Remove Awakened Nanomachines |
| [Vapor Knuckle] MP:18 Single-enemy water blunt attack (S) Applies the following effects to target: PWR -15% and INT -15% and SPD -15% (3 turns) |
| [Vapor Blow] MP:40 Single-enemy water blunt attack (L) Applies the following effects to target: PWR -25% and INT -25% and SPD -25% (3 turns) |
| [Vapor Cannon] MP:43 Single-enemy water blunt attack (XL, 2x) Applies the following effects to target: PWR -40% and INT -40% and SPD -40% (3 turns) Applies the following effects to all allies: MP consumption -35% and Max HP +15% (3 turns) [Additional Effect] When in Awakened Nanomachines, change target to all and Strength increased (3x) |
| [Trick Shot] MP:20 Single-enemy water blunt attack (S) Applies the following effects to target: Blunt resistance -25% (3 turns) [Additional Effect] When Sacred Water Stance or Roaring Bash Stance is deployed, debuff effect increased (2x) |
| [Sleep Spread] MP:17 All-enemy blunt attack (S) Applies the following effects to target: Poison (Ignore target resistance) and Sleep |
| [Punishing Blow] MP:30 Single-enemy water blunt attack (M) Applies the following effects to target: Water resistance -50% (3 turns) [Additional Effect] When Sacred Water Stance or Roaring Bash Stance is deployed, debuff effect increased (2x) |
| [Steam Assist] MP:20 Deploy Sacred Water Stance Applies the following effects to all allies: PWR +50% and SPD +50% and Water attack +50% (3 turns) and Critical rate +100% (3 moves) [Additional Effect] Buff effect, turn duration, and time count increased for user and the ally in the frontline slot to the user's left (2x) When in Awakened Nanomachines, execute Punishing Blow in link |
| [Mist Blast] MP:37 Single-enemy water blunt attack x2 (XL, 2x) Applies the following effects to all allies: All weapon-users' damage +50% and Critical damage +50% (3 turns) [Additional Effect] Weapon-users' buff effect increased for user and the ally in the frontline slot to the user's left (2x) When in Awakened Nanomachines, strength increased (10x) |
Abilities |
| In Awakened Nanomachines, change normal attack |
| At turn-start in frontline, stack 1 Activated Reaction on user Note: Excludes the first turn of battle |
| When at Activated Reaction stack 3, consume all Activated Reaction, and change to Awakened Nanomachines until turn-end |
Stack |
| [Activated Reaction] At turn-start in frontline, stack 1 Activated Reaction on user Note: Excludes the first turn of battle When at max Activated Reaction stacks, consume all Activated Reaction, and change to Awakened Nanomachines until turn-end |
Mode Change |
| [Awakened Nanomachines] SPD +100 Some skills have additional effects |
- A new weapon for Dewey (Stormbreaker) has been added to Manifestation: Weapon Tempering.
- "Stormbreaker Starchart" has been added to the available offerings at the Royal Nopaew Emporium.
Added new content to the Replay Story feature.
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Character Quest
・"Moonlight Flower" Hismena Another Style (Princess White Rose)
*Uncleared quests will not be displayed.
*We are planning to add more stories to the Replay Story feature in the future.
The following adjustments were made
-
Adjustments have been made so that the type of deployed Zone will match when attacking and/or when in Another Force after the following characters activate their Stellar Skills in Stellar Burst.
・Flammelapis ES
・Hismena AS





